18 entries (M: 43.5)
2018 |
Stević, Stevan; Lazić, Vladimir; Bjelica, Milan Z; Lukić, Nemanja IoT-based Software Update Proposal for Next Generation Automotive Middleware Stacks ConferenceM33 Consumer Electronics - Berlin (ICCE-Berlin), 2018 IEEE 8th International Conference on, IEEE IEEE Consumer Electronics Society, 2018. Abstract | Links | BibTeX | Tags: automotive, cloud, ieeexplore, internet of things @conference{Stević2018, title = {IoT-based Software Update Proposal for Next Generation Automotive Middleware Stacks}, author = {Stevan Stević and Vladimir Lazić and Milan Z. Bjelica and Nemanja Lukić}, doi = {10.1109/ICCE-Berlin.2018.8576241}, year = {2018}, date = {2018-09-03}, booktitle = {Consumer Electronics - Berlin (ICCE-Berlin), 2018 IEEE 8th International Conference on}, publisher = {IEEE Consumer Electronics Society}, organization = {IEEE}, abstract = {Automotive software in modern vehicles is becoming very complex and various new features and opportunities are offered. Main problem for manufacturers is to ensure that new features, bug fixes and improvements are quickly applied to vehicles, as today's methods of software updates in repair shops are unpractical. Over-the-Air (OTA) updates as a faster way of suppling new software without driver interruption are considered instead. This requires the development of a platform with possibility of dynamic deployment and update of applications which is Adaptive AUTOSAR. These procedures shall not violate proper work of safety critical electronic control units (ECUs), and shall keep the system safe from external intrusions. In this paper, we present a solution for vehicle update that includes integration of IoT technologies with Adaptive AUTOSAR platform, usage of access policies, and installation flow.}, howpublished = {M33}, keywords = {automotive, cloud, ieeexplore, internet of things}, pubstate = {published}, tppubtype = {conference} } Automotive software in modern vehicles is becoming very complex and various new features and opportunities are offered. Main problem for manufacturers is to ensure that new features, bug fixes and improvements are quickly applied to vehicles, as today's methods of software updates in repair shops are unpractical. Over-the-Air (OTA) updates as a faster way of suppling new software without driver interruption are considered instead. This requires the development of a platform with possibility of dynamic deployment and update of applications which is Adaptive AUTOSAR. These procedures shall not violate proper work of safety critical electronic control units (ECUs), and shall keep the system safe from external intrusions. In this paper, we present a solution for vehicle update that includes integration of IoT technologies with Adaptive AUTOSAR platform, usage of access policies, and installation flow. |
2015 |
Ignjatov, Nemanja; Bjelica, Milan Z; Ćetković, Mića; Radovanović, Saša; Velikić, Gordana Lua-based self-management framework for Internet of Things ConferenceM33 Consumer Electronics (ICCE), 2015 IEEE International Conference on, IEEE, Las Vegas, NV, USA, pp. 48-49, 2015, ISSN: 2158-3994. Abstract | Links | BibTeX | Tags: cloud, ieeexplore, internet of things, smart homes, software framework @conference{Ignjatov2015, title = {Lua-based self-management framework for Internet of Things}, author = {Nemanja Ignjatov and Milan Z. Bjelica and Mića Ćetković and Saša Radovanović and Gordana Velikić}, doi = {10.1109/ICCE.2015.7066313}, issn = {2158-3994}, year = {2015}, date = {2015-01-09}, booktitle = {Consumer Electronics (ICCE), 2015 IEEE International Conference on}, pages = {48-49}, publisher = {IEEE}, address = {Las Vegas, NV, USA}, abstract = {This paper presents a solution for a self-management system framework. Implemented solution enables network administrators to create, edit and execute Lua configuration scripts. Key benefits are: Evaluation of Lua's deployment in autonomic systems and definition of the event-model used for the configuration application.}, howpublished = {M33}, keywords = {cloud, ieeexplore, internet of things, smart homes, software framework}, pubstate = {published}, tppubtype = {conference} } This paper presents a solution for a self-management system framework. Implemented solution enables network administrators to create, edit and execute Lua configuration scripts. Key benefits are: Evaluation of Lua's deployment in autonomic systems and definition of the event-model used for the configuration application. |
2014 |
Ignjatov, Nemanja; Bjelica, Milan Z; Ćetković, Mića; Radovanović, Saša Integration of Lua script interpreter for automatic device configuration using TR-069 ConferenceM33 Telecommunications Forum Telfor (TELFOR), 2014 22nd, IEEE, Belgrade, Serbia, pp. 1118-1121, 2014, ISBN: 978-1-4799-6191-7. Abstract | Links | BibTeX | Tags: cloud, digital TV, ieeexplore, internet of things @conference{Ignjatov2014, title = {Integration of Lua script interpreter for automatic device configuration using TR-069}, author = {Nemanja Ignjatov and Milan Z. Bjelica and Mića Ćetković and Saša Radovanović}, doi = {10.1109/TELFOR.2014.7034603}, isbn = {978-1-4799-6191-7}, year = {2014}, date = {2014-11-25}, booktitle = {Telecommunications Forum Telfor (TELFOR), 2014 22nd}, pages = {1118-1121}, publisher = {IEEE}, address = {Belgrade, Serbia}, abstract = {Network technologies development provides constant access to the consumer electronic devices, so that they are becoming remotely managed. This paper presents a solution for support of Lua based configuration scripts definition as a part of the auto-configuration system. This system enables the user to create, control or remove configuration scripts and define criteria for script execution triggering. Key benefits are: Lua script interpreter integration mechanism into auto-configuration server and complex script execution triggering event-model definition.}, howpublished = {M33}, keywords = {cloud, digital TV, ieeexplore, internet of things}, pubstate = {published}, tppubtype = {conference} } Network technologies development provides constant access to the consumer electronic devices, so that they are becoming remotely managed. This paper presents a solution for support of Lua based configuration scripts definition as a part of the auto-configuration system. This system enables the user to create, control or remove configuration scripts and define criteria for script execution triggering. Key benefits are: Lua script interpreter integration mechanism into auto-configuration server and complex script execution triggering event-model definition. |
Radovanović, Saša; Majstorović, Bojan; Kukolj, Sandra; Bjelica, Milan Z Device Cloud platform with customizable Remote User Interfaces ConferenceM33 Consumer Electronics – Berlin (ICCE-Berlin), 2014 IEEE Fourth International Conference on, IEEE, Berlin, Germany, pp. 202-204, 2014, ISBN: 978-1-4799-6165-8. Abstract | Links | BibTeX | Tags: cloud, ieeexplore, internet of things, user interface @conference{Radovanović2014, title = {Device Cloud platform with customizable Remote User Interfaces}, author = {Saša Radovanović and Bojan Majstorović and Sandra Kukolj and Milan Z. Bjelica}, doi = {10.1109/ICCE-Berlin.2014.7034231}, isbn = {978-1-4799-6165-8}, year = {2014}, date = {2014-09-07}, booktitle = {Consumer Electronics – Berlin (ICCE-Berlin), 2014 IEEE Fourth International Conference on}, pages = {202-204}, publisher = {IEEE}, address = {Berlin, Germany}, abstract = {In this paper a concept and implementation of a Device Cloud with customizable generation of remote user interfaces is presented. The proposed solution allows adapting device dashboards in frontend applications connected to the Device Cloud, through a model-based approach in Internet of Things. Some of the main contributions to the state-of-the-art are customizable Remote User Interfaces through the TR-069 communication protocol with low communication overhead and advanced configuration and monitoring features such as problem solution mechanism and cross-device analytics.}, howpublished = {M33}, keywords = {cloud, ieeexplore, internet of things, user interface}, pubstate = {published}, tppubtype = {conference} } In this paper a concept and implementation of a Device Cloud with customizable generation of remote user interfaces is presented. The proposed solution allows adapting device dashboards in frontend applications connected to the Device Cloud, through a model-based approach in Internet of Things. Some of the main contributions to the state-of-the-art are customizable Remote User Interfaces through the TR-069 communication protocol with low communication overhead and advanced configuration and monitoring features such as problem solution mechanism and cross-device analytics. |
Nemet, Norbert; Radovanović, Saša; Ćetković, Mića; Ikonić, Nikola; Bjelica, Milan Z User self-help module for a device management cloud based on the TR-069 protocol ConferenceM33 Consumer Electronics – Berlin (ICCE-Berlin), 2014 IEEE Fourth International Conference on, IEEE, Berlin, Germany, pp. 199-201, 2014, ISBN: 978-1-4799-6165-8. Abstract | Links | BibTeX | Tags: cloud, digital TV, ieeexplore, internet of things, smart homes, user experience, user interface @conference{Nemet2014, title = {User self-help module for a device management cloud based on the TR-069 protocol}, author = {Norbert Nemet and Saša Radovanović and Mića Ćetković and Nikola Ikonić and Milan Z. Bjelica}, doi = {10.1109/ICCE-Berlin.2014.7034234}, isbn = {978-1-4799-6165-8}, year = {2014}, date = {2014-09-07}, booktitle = {Consumer Electronics – Berlin (ICCE-Berlin), 2014 IEEE Fourth International Conference on}, pages = {199-201}, publisher = {IEEE}, address = {Berlin, Germany}, abstract = {In this paper, a solution for a self-help module as a part of a Device Cloud platform for connected consumer electronic devices is presented. The proposed solution allows users to track parameter values and solve issues on their devices. Contribution to technology is a real-time issue solving mechanism based on cross-referencing of parameter values and predefined actions for specific device types.}, howpublished = {M33}, keywords = {cloud, digital TV, ieeexplore, internet of things, smart homes, user experience, user interface}, pubstate = {published}, tppubtype = {conference} } In this paper, a solution for a self-help module as a part of a Device Cloud platform for connected consumer electronic devices is presented. The proposed solution allows users to track parameter values and solve issues on their devices. Contribution to technology is a real-time issue solving mechanism based on cross-referencing of parameter values and predefined actions for specific device types. |
Bjelica, Milan Z; Ignjatov, Nemanja; Papp, Ištvan; Teslić, Nikola Device cloud platform with script based agents for “anywhere access” applications development ConferenceM33 Information and Communication Technology, Electronics and Microelectronics (MIPRO), 2014 37th International Convention on, IEEE, Opatija, Croatia, pp. 1061-1065, 2014, ISBN: 978-953-233-077-9. Abstract | Links | BibTeX | Tags: cloud, ieeexplore, internet of things @conference{Bjelica2014b, title = {Device cloud platform with script based agents for “anywhere access” applications development}, author = {Milan Z. Bjelica and Nemanja Ignjatov and Ištvan Papp and Nikola Teslić}, doi = {10.1109/MIPRO.2014.6859726}, isbn = {978-953-233-077-9}, year = {2014}, date = {2014-05-26}, booktitle = {Information and Communication Technology, Electronics and Microelectronics (MIPRO), 2014 37th International Convention on}, pages = {1061-1065}, publisher = {IEEE}, address = {Opatija, Croatia}, abstract = {Providing access to devices via Internet is a growing trend allowing consumers to monitor and control their home appliances, heating, air conditioning and multimedia devices remotely from their tablets or laptops. Increasing number of “anywhere access” applications emerged to provide the users with cutting edge monitoring and control possibilities, including scheduling, event linking or even in-depth behavior scenarios definition. In this paper a device cloud platform architecture and a pilot implementation is presented. The device cloud allows arbitrary web, mobile or PC applications to connect to devices over the internet, to monitor and control their behavior and upgrade their firmware. It is also allowed to compose scripts and define cross-device and cross-event scenarios, which are maintained and executed within the cloud, thus allowing unprecedented level of automation and intelligent control. Main contributions of the presented device cloud are the interoperability with devices based on open technologies (TR-069), dynamic adaptation to device types, dynamic API layer towards user applications, intelligent bandwidth preservation and modular and scalable in-cloud scripting engine.}, howpublished = {M33}, keywords = {cloud, ieeexplore, internet of things}, pubstate = {published}, tppubtype = {conference} } Providing access to devices via Internet is a growing trend allowing consumers to monitor and control their home appliances, heating, air conditioning and multimedia devices remotely from their tablets or laptops. Increasing number of “anywhere access” applications emerged to provide the users with cutting edge monitoring and control possibilities, including scheduling, event linking or even in-depth behavior scenarios definition. In this paper a device cloud platform architecture and a pilot implementation is presented. The device cloud allows arbitrary web, mobile or PC applications to connect to devices over the internet, to monitor and control their behavior and upgrade their firmware. It is also allowed to compose scripts and define cross-device and cross-event scenarios, which are maintained and executed within the cloud, thus allowing unprecedented level of automation and intelligent control. Main contributions of the presented device cloud are the interoperability with devices based on open technologies (TR-069), dynamic adaptation to device types, dynamic API layer towards user applications, intelligent bandwidth preservation and modular and scalable in-cloud scripting engine. |
Velikić, Gordana; Bjelica, Milan Z; Ignjatov, Nemanja; Ćetković, Mića; Kaštelan, Ivan The Personalization of a Cloud Ecosystem: Adding Dimensions to Situational Awareness ConferenceKeynoteM31 International Symposium on Industrial Electronics, pp. 248-252, 2014, ISBN: 978-99955-46-22-9, (Keynote). Abstract | Links | BibTeX | Tags: cloud, context-aware, internet of things, keynote, smart homes @conference{indel1, title = {The Personalization of a Cloud Ecosystem: Adding Dimensions to Situational Awareness}, author = {Gordana Velikić and Milan Z. Bjelica and Nemanja Ignjatov and Mića Ćetković and Ivan Kaštelan}, url = {http://www.indel.etfbl.net/2014/resources/Proceedings_2014/INDEL_2014_Paper_41.pdf}, isbn = {978-99955-46-22-9}, year = {2014}, date = {2014-01-01}, booktitle = {International Symposium on Industrial Electronics}, pages = {248-252}, abstract = {The lack of easy to use environment to connect and manage the things is one of the obstacles that hold back multimodal personalized use of Internet of Things. We present a novel idea and a cloud framework with original elements that enable development of ecosystem for the user tailored deployment of things in the context of a personalized situational awareness. The benefits of the infrastructure are fortified with several use case scenarios that provide an insight to the platform’s innovative possibilities.}, howpublished = {M31}, note = {Keynote}, keywords = {cloud, context-aware, internet of things, keynote, smart homes}, pubstate = {published}, tppubtype = {conference} } The lack of easy to use environment to connect and manage the things is one of the obstacles that hold back multimodal personalized use of Internet of Things. We present a novel idea and a cloud framework with original elements that enable development of ecosystem for the user tailored deployment of things in the context of a personalized situational awareness. The benefits of the infrastructure are fortified with several use case scenarios that provide an insight to the platform’s innovative possibilities. |
Ćetković, Mića; Radovanović, Saša; Samardžija, Dragan; Bjelica, Milan Z; Papp, Ištvan [Serbian] Udaljeni poslužilac za senzorske i aktuatorske uređaje u pametnim kućama Technical ReportTR36029M85 RT-RK Institute for Computer-Based Systems Narodnog Fronta 23a, 2014, (TR36029). BibTeX | Tags: cloud, internet of things, smart homes @techreport{Ćetković2014, title = {[Serbian] Udaljeni poslužilac za senzorske i aktuatorske uređaje u pametnim kućama}, author = {Mića Ćetković and Saša Radovanović and Dragan Samardžija and Milan Z. Bjelica and Ištvan Papp}, year = {2014}, date = {2014-01-01}, address = {Narodnog Fronta 23a}, institution = {RT-RK Institute for Computer-Based Systems}, howpublished = {M85}, note = {TR36029}, keywords = {cloud, internet of things, smart homes}, pubstate = {published}, tppubtype = {techreport} } |
2013 |
Tršić, Lazar; Veljković, Nikola; Punt, Marija; Bjelica, Milan Z; Predojević, Mladen Implementation of a social gaming cloud service for mobile and TV devices ConferenceM33 Telecommunications Forum (TELFOR), 2013 21st, IEEE, Belgrade, Serbia, 2013, ISBN: 978-1-4799-1420-3. Abstract | Links | BibTeX | Tags: cloud, digital TV, gaming, ieeexplore @conference{Tršić2013, title = {Implementation of a social gaming cloud service for mobile and TV devices}, author = {Lazar Tršić and Nikola Veljković and Marija Punt and Milan Z. Bjelica and Mladen Predojević}, doi = {10.1109/TELFOR.2013.6716400}, isbn = {978-1-4799-1420-3}, year = {2013}, date = {2013-11-26}, booktitle = {Telecommunications Forum (TELFOR), 2013 21st}, publisher = {IEEE}, address = {Belgrade, Serbia}, abstract = {This paper presents an implementation of a social gaming cloud service allowing mobile and TV devices to connect to as clients. Development of this service will allow players from multiple homes to play together, using TV devices as main displays and mobile devices as game controllers. In order to evaluate the service, an example game was developed and server response times and server load were measured.}, howpublished = {M33}, keywords = {cloud, digital TV, gaming, ieeexplore}, pubstate = {published}, tppubtype = {conference} } This paper presents an implementation of a social gaming cloud service allowing mobile and TV devices to connect to as clients. Development of this service will allow players from multiple homes to play together, using TV devices as main displays and mobile devices as game controllers. In order to evaluate the service, an example game was developed and server response times and server load were measured. |
Mihailović, Veljko; Mirković, Saša; Bjelica, Milan Z; Stefanović, Dejan; Spasojević, Danijel Cloud-based personalization framework for end-user set-top box applications ConferenceM33 Consumer Electronics Berlin (ICCE-Berlin), 2013. ICCEBerlin 2013. IEEE Third International Conference on, IEEE, Berlin, Germany, 2013. Abstract | Links | BibTeX | Tags: cloud, digital TV, ieeexplore, software framework @conference{Mihailović2013, title = {Cloud-based personalization framework for end-user set-top box applications}, author = {Veljko Mihailović and Saša Mirković and Milan Z. Bjelica and Dejan Stefanović and Danijel Spasojević}, doi = {10.1109/ICCE-Berlin.2013.6698013}, year = {2013}, date = {2013-09-09}, booktitle = {Consumer Electronics Berlin (ICCE-Berlin), 2013. ICCEBerlin 2013. IEEE Third International Conference on}, publisher = {IEEE}, address = {Berlin, Germany}, abstract = {The concept of cloud computing allowed for integration of vast variety of devices and services towards the provision of enhanced experience for consumers. In this paper techniques and a framework for the provisioning of personalization information to the users of set-top box applications are presented and evaluated. To provide personalized services, the framework utilizes cloud-computing concept and online profile of the user. Evaluation is performed within a personalized electronic program guide application.}, howpublished = {M33}, keywords = {cloud, digital TV, ieeexplore, software framework}, pubstate = {published}, tppubtype = {conference} } The concept of cloud computing allowed for integration of vast variety of devices and services towards the provision of enhanced experience for consumers. In this paper techniques and a framework for the provisioning of personalization information to the users of set-top box applications are presented and evaluated. To provide personalized services, the framework utilizes cloud-computing concept and online profile of the user. Evaluation is performed within a personalized electronic program guide application. |
Veljković, Nikola; Punt, Marija; Bjelica, Milan Z; Crvenković, Nikola TV-centric multiplayer gaming over the cloud for consumer electronic devices ConferenceM33 Consumer Electronics Berlin (ICCE-Berlin), 2013. ICCEBerlin 2013. IEEE Third International Conference on, IEEE, Berlin, Germany, 2013, ISSN: 2166-6814. Abstract | Links | BibTeX | Tags: cloud, digital TV, gaming, ieeexplore @conference{Veljković2013, title = {TV-centric multiplayer gaming over the cloud for consumer electronic devices}, author = {Nikola Veljković and Marija Punt and Milan Z. Bjelica and Nikola Crvenković}, doi = {10.1109/ICCE-Berlin.2013.6697989}, issn = {2166-6814}, year = {2013}, date = {2013-09-09}, booktitle = {Consumer Electronics Berlin (ICCE-Berlin), 2013. ICCEBerlin 2013. IEEE Third International Conference on}, publisher = {IEEE}, address = {Berlin, Germany}, abstract = {In this paper a cloud-based TV-centric gaming architecture is proposed, enabling the creation of games played amongst friends seated in geographically separated living rooms. In each living room a television is used as a public game display and mobile devices are used as game controllers. An example of a multi-player board game using the proposed architecture was developed and validated using tests measuring the communication performance between server and client.}, howpublished = {M33}, keywords = {cloud, digital TV, gaming, ieeexplore}, pubstate = {published}, tppubtype = {conference} } In this paper a cloud-based TV-centric gaming architecture is proposed, enabling the creation of games played amongst friends seated in geographically separated living rooms. In each living room a television is used as a public game display and mobile devices are used as game controllers. An example of a multi-player board game using the proposed architecture was developed and validated using tests measuring the communication performance between server and client. |
Radovanović, Saša; Nemet, Norbert; Ćetković, Mića; Bjelica, Milan Z; Teslić, Nikola Cloud-based framework for QoS monitoring and provisioning in consumer devices ConferenceM33 Consumer Electronics Berlin (ICCE-Berlin), 2013. ICCEBerlin 2013. IEEE Third International Conference on, IEEE, Berlin, Germany, 2013, ISSN: 2166-6814. Abstract | Links | BibTeX | Tags: cloud, digital TV, ieeexplore, internet of things, software framework @conference{Radovanović2013, title = {Cloud-based framework for QoS monitoring and provisioning in consumer devices}, author = {Saša Radovanović and Norbert Nemet and Mića Ćetković and Milan Z. Bjelica and Nikola Teslić}, doi = {10.1109/ICCE-Berlin.2013.6697979}, issn = {2166-6814}, year = {2013}, date = {2013-09-09}, booktitle = {Consumer Electronics Berlin (ICCE-Berlin), 2013. ICCEBerlin 2013. IEEE Third International Conference on}, publisher = {IEEE}, address = {Berlin, Germany}, abstract = {The purpose of this paper is to provide a framework for a scalable, adaptable and efficient Quality of Service (QoS) monitoring system for consumer devices. The system is set in the Cloud environment and based on TR-069 remote management protocol. The proposed solution allows the development of secure, cloud-based network provisioning and management applications. Cloud access interfaces provide all needed information for the development of web-based or mobile applications which allow visualization of acquired QoS parameters.}, howpublished = {M33}, keywords = {cloud, digital TV, ieeexplore, internet of things, software framework}, pubstate = {published}, tppubtype = {conference} } The purpose of this paper is to provide a framework for a scalable, adaptable and efficient Quality of Service (QoS) monitoring system for consumer devices. The system is set in the Cloud environment and based on TR-069 remote management protocol. The proposed solution allows the development of secure, cloud-based network provisioning and management applications. Cloud access interfaces provide all needed information for the development of web-based or mobile applications which allow visualization of acquired QoS parameters. |
Bjelica, Milan Z; Dejan, Stefanović; Papp, Ištvan; Teslić, Nikola Method for parameter estimation of territorial allocated multimedia devices PatentM92 P-2013/0357, 2013. Abstract | Links | BibTeX | Tags: cloud, digital TV, internet of things @patent{Bjelica2013b, title = {Method for parameter estimation of territorial allocated multimedia devices}, author = {Milan Z. Bjelica and Stefanović Dejan and Ištvan Papp and Nikola Teslić}, url = {https://worldwide.espacenet.com/publicationDetails/biblio?FT=D&date=20140630&DB=&locale=en_EP&CC=RS&NR=20130357A1&KC=A1&ND=4}, year = {2013}, date = {2013-08-21}, number = {P-2013/0357}, abstract = {The invention is about method for estimation of multiple parameters of multimedia devices that are allocated in a particular territory. The method also, includes creating a set of grid points over which parameters need to calculate the spatial distribution of the parameter values of multimedia devices. In the first step of creating a set of grid points over these parameters include the determination of the four coordinate points that define the overall dimensions grid, followed by calculation of the minimum distance between lattice points, 212,213, and to determine the variation of the variance of these parameters on the coordinate grid points 221. Determine the variation of the variance of these parameters causes the zoom increments bars on the way that zoom are performed as long as the dominant number of parameters has a variance that is important 226. After step zooming method involves calculation of the parameter values of new grid points, those in which there are no multimedia devices and where we need to calculate the parameters. Calculate the spatial distribution of the parameter values for the new point grid determines a new resolution lattice point, while resolution may be lower or higher than the average distance between the points grid. In the first case the value of the above parameters at a new grid point is determined as the value of her nearest grid point, while in the second case the value of the above parameters at a new grid point is determined by interpolation nearest four grid points in the function of their Euclidean distance.}, howpublished = {M92}, keywords = {cloud, digital TV, internet of things}, pubstate = {published}, tppubtype = {patent} } The invention is about method for estimation of multiple parameters of multimedia devices that are allocated in a particular territory. The method also, includes creating a set of grid points over which parameters need to calculate the spatial distribution of the parameter values of multimedia devices. In the first step of creating a set of grid points over these parameters include the determination of the four coordinate points that define the overall dimensions grid, followed by calculation of the minimum distance between lattice points, 212,213, and to determine the variation of the variance of these parameters on the coordinate grid points 221. Determine the variation of the variance of these parameters causes the zoom increments bars on the way that zoom are performed as long as the dominant number of parameters has a variance that is important 226. After step zooming method involves calculation of the parameter values of new grid points, those in which there are no multimedia devices and where we need to calculate the parameters. Calculate the spatial distribution of the parameter values for the new point grid determines a new resolution lattice point, while resolution may be lower or higher than the average distance between the points grid. In the first case the value of the above parameters at a new grid point is determined as the value of her nearest grid point, while in the second case the value of the above parameters at a new grid point is determined by interpolation nearest four grid points in the function of their Euclidean distance. |
Bjelica, Milan Z; Papp, Istvan; Stefanović, Dejan; Teslić, Nikola Method for fault detection and fault types detection of network multimedia devices PatentM92 P-2013/0341, 2013. Abstract | Links | BibTeX | Tags: cloud, digital TV, internet of things @patent{Bjelica2013b, title = {Method for fault detection and fault types detection of network multimedia devices}, author = {Milan Z. Bjelica and Istvan Papp and Dejan Stefanović and Nikola Teslić}, url = {https://worldwide.espacenet.com/publicationDetails/biblio?FT=D&date=20140630&DB=&locale=en_EP&CC=RS&NR=20130341A1&KC=A1&ND=4}, year = {2013}, date = {2013-08-14}, number = {P-2013/0341}, abstract = {The invention proposes a method for fault detection and fault type detection 504 of the network multimedia devices, based on QoS parameters. The method involves determining the similarity of failure 101, of the multimedia devices 501, based on the relatedness values of the QoS parameters and based on the similarity of the geographic location of network multimedia devices 501. Relatedness values of QoS parameters 606, are defined as the ratio of intersection and union values of the QoS parameters of a devices that do not meet the correctness cognition. The similarity based on geography, including physical grouping 607 of the multimedia devices based on the relatedness of QoS parameters that do not satisfy the regularity condition, and also spatial grouping 322 which includes determining the center of gravity 700 of geographic locations of all multimedia devices 501 with similar values of failure, also generating N circles with a radius of geographic range of sources values of QoS parameters defining the center of gravity 700 and belonging to a given group of multimedia devices if its geographical location within a circle whose radius corresponds to the median of all 702 circles with related source of failure. N represents the total number of QoS parameters that are identical and /or related.}, howpublished = {M92}, keywords = {cloud, digital TV, internet of things}, pubstate = {published}, tppubtype = {patent} } The invention proposes a method for fault detection and fault type detection 504 of the network multimedia devices, based on QoS parameters. The method involves determining the similarity of failure 101, of the multimedia devices 501, based on the relatedness values of the QoS parameters and based on the similarity of the geographic location of network multimedia devices 501. Relatedness values of QoS parameters 606, are defined as the ratio of intersection and union values of the QoS parameters of a devices that do not meet the correctness cognition. The similarity based on geography, including physical grouping 607 of the multimedia devices based on the relatedness of QoS parameters that do not satisfy the regularity condition, and also spatial grouping 322 which includes determining the center of gravity 700 of geographic locations of all multimedia devices 501 with similar values of failure, also generating N circles with a radius of geographic range of sources values of QoS parameters defining the center of gravity 700 and belonging to a given group of multimedia devices if its geographical location within a circle whose radius corresponds to the median of all 702 circles with related source of failure. N represents the total number of QoS parameters that are identical and /or related. |
Jovanović, Stefan; Punt, Marija; Bjelica, Milan Z; Zdravković, Vladan; Kukolj, Majda An approach of integrating communication services in applications for android-based digital TV receivers Journal ArticleM52 TELFOR Journal, 5 (1), pp. 60-64, 2013, ISSN: 1821-3251. Abstract | Links | BibTeX | Tags: cloud, digital TV, gaming, networks @article{Jovanović2013, title = {An approach of integrating communication services in applications for android-based digital TV receivers}, author = {Stefan Jovanović and Marija Punt and Milan Z. Bjelica and Vladan Zdravković and Majda Kukolj}, url = {http://scindeks.ceon.rs/article.aspx?artid=1821-32511301060J}, issn = {1821-3251}, year = {2013}, date = {2013-01-01}, journal = {TELFOR Journal}, volume = {5}, number = {1}, pages = {60-64}, abstract = {Digital TV receivers are becoming increasingly powerful devices allowing consumers to not only watch television broadcasts but also to access the Internet or communicate to other devices in the same local area network through either an Ethernet connection or by using a wireless connection. As the living room represents a meeting place for family and friends to gather and socialize in, the possibility of playing informal games using the television set as the interaction device is very attractive. This paper presents a developed application that integrates new communication capabilities of digital TV receivers running the Android OS. The application is a game showing its content overlaid on top of a television program whereas Android mobile devices are used as controllers. The performance of the application is tested by measuring the response times of the various communication services and by analyzing feedback from a selected group of users.}, howpublished = {M52}, keywords = {cloud, digital TV, gaming, networks}, pubstate = {published}, tppubtype = {article} } Digital TV receivers are becoming increasingly powerful devices allowing consumers to not only watch television broadcasts but also to access the Internet or communicate to other devices in the same local area network through either an Ethernet connection or by using a wireless connection. As the living room represents a meeting place for family and friends to gather and socialize in, the possibility of playing informal games using the television set as the interaction device is very attractive. This paper presents a developed application that integrates new communication capabilities of digital TV receivers running the Android OS. The application is a game showing its content overlaid on top of a television program whereas Android mobile devices are used as controllers. The performance of the application is tested by measuring the response times of the various communication services and by analyzing feedback from a selected group of users. |
2012 |
Jovanovic, Stefan; Punt, Marija; Bjelica, Milan Z; Zdravkovic, Vladan; Kukolj, Majda Integration of Communication Services for Android-Based Set-Top Box Applications ConferenceM63 Telecommunications Forum (TELFOR), 2012 20th, IEEE, Belgrade, Serbia, pp. 1621-1624, 2012, ISBN: 978-1-4673-2983-5. Abstract | Links | BibTeX | Tags: cloud, digital TV, gaming, ieeexplore, networks @conference{Jovanovic2012, title = {Integration of Communication Services for Android-Based Set-Top Box Applications}, author = {Stefan Jovanovic and Marija Punt and Milan Z. Bjelica and Vladan Zdravkovic and Majda Kukolj}, doi = {10.1109/TELFOR.2012.6419534}, isbn = {978-1-4673-2983-5}, year = {2012}, date = {2012-01-01}, booktitle = {Telecommunications Forum (TELFOR), 2012 20th}, pages = {1621-1624}, publisher = {IEEE}, address = {Belgrade, Serbia}, abstract = {This paper presents a developed application which integrates new communication capabilities of set top boxes running Android OS. The application is a game showing its content overlaid on top of the television program whereas Android mobile devices are used as controllers. The performance of the application is tested by measuring the speed of the various communication devices and by analyzing feedback from a selected group of users.}, howpublished = {M63}, keywords = {cloud, digital TV, gaming, ieeexplore, networks}, pubstate = {published}, tppubtype = {conference} } This paper presents a developed application which integrates new communication capabilities of set top boxes running Android OS. The application is a game showing its content overlaid on top of the television program whereas Android mobile devices are used as controllers. The performance of the application is tested by measuring the speed of the various communication devices and by analyzing feedback from a selected group of users. |
Kastelan, Ivan; Bjelica, Milan Z; Mrazovac, Bojan; Pekovic, Vukota Smart Home Technologies in the Cloud ConferenceM33 International Conference on Applied Internet and Information Technologies (AIIT) 2012, University of Novi Sad, TF Mihajlo Pupin, Zrenjanin, Serbia, pp. 1-4, 2012, ISBN: 978-86-7672-188-7. Abstract | Links | BibTeX | Tags: cloud, smart homes @conference{Kastelan2012, title = {Smart Home Technologies in the Cloud}, author = {Ivan Kastelan and Milan Z. Bjelica and Bojan Mrazovac and Vukota Pekovic}, url = {www.tfzr.uns.ac.rs/aiit/old/archives/AIIT2012/Proceedings_AIIT2012.pdf}, isbn = {978-86-7672-188-7}, year = {2012}, date = {2012-01-01}, booktitle = {International Conference on Applied Internet and Information Technologies (AIIT) 2012}, pages = {1-4}, publisher = {University of Novi Sad, TF Mihajlo Pupin}, address = {Zrenjanin, Serbia}, abstract = {Cloud computing is making its way towards use at home. This paper presents a cloud for smart home. We present review of technologies for smart home and give an integrated cloud-based energy- and carbon-efficient architecture. It consists of smart outlets, smart light switches and lighting, integrated network for the control of energy consumption, centralized control of the smart home, audio and video communication system, digital television and entertainment devices.}, howpublished = {M33}, keywords = {cloud, smart homes}, pubstate = {published}, tppubtype = {conference} } Cloud computing is making its way towards use at home. This paper presents a cloud for smart home. We present review of technologies for smart home and give an integrated cloud-based energy- and carbon-efficient architecture. It consists of smart outlets, smart light switches and lighting, integrated network for the control of energy consumption, centralized control of the smart home, audio and video communication system, digital television and entertainment devices. |
Bjelica, Milan Z; Mrazovac, Bojan; Vojnovic, Vladimir; Papp, Istvan Gateway Device for Energy-Saving Cloud-Enabled Smart Homes ConferenceM33 MIPRO, 2012 Proceedings of the 35th International Convention, IEEE, Opatija, Croatia, pp. 1006-1009, 2012, ISBN: 978-1-4673-2577-6. Abstract | Links | BibTeX | Tags: cloud, ieeexplore, networks, smart homes @conference{Bjelica2012, title = {Gateway Device for Energy-Saving Cloud-Enabled Smart Homes}, author = {Milan Z. Bjelica and Bojan Mrazovac and Vladimir Vojnovic and Istvan Papp}, url = {http://ieeexplore.ieee.org/document/6240764/}, isbn = {978-1-4673-2577-6}, year = {2012}, date = {2012-01-01}, booktitle = {MIPRO, 2012 Proceedings of the 35th International Convention}, pages = {1006-1009}, publisher = {IEEE}, address = {Opatija, Croatia}, abstract = {In this paper we present a solution of a gateway device for smart homes with the ability to interact with IPv6-enabled home devices over 6LoWPAN, answering to the need for the creation of ubiquitous, energy-saving home networks. The gateway also supports the traditional IPv4 interfacing over WiFi and Ethernet. UPnP over IPv6 is fully enabled so that all devices can be easily found by the UPnP discovery from any node in the network. Finally, the gateway enables the devices to be visible by a cloud server, which in turn enables a variety of web applications for home control to interact with home devices by using asynchronous API calls. In the paper the details of the proposed cloud-enabled smart home architecture are given, including the realization of the gateway device, 6LoWPAN end nodes and basic cloud services demonstration applications.}, howpublished = {M33}, keywords = {cloud, ieeexplore, networks, smart homes}, pubstate = {published}, tppubtype = {conference} } In this paper we present a solution of a gateway device for smart homes with the ability to interact with IPv6-enabled home devices over 6LoWPAN, answering to the need for the creation of ubiquitous, energy-saving home networks. The gateway also supports the traditional IPv4 interfacing over WiFi and Ethernet. UPnP over IPv6 is fully enabled so that all devices can be easily found by the UPnP discovery from any node in the network. Finally, the gateway enables the devices to be visible by a cloud server, which in turn enables a variety of web applications for home control to interact with home devices by using asynchronous API calls. In the paper the details of the proposed cloud-enabled smart home architecture are given, including the realization of the gateway device, 6LoWPAN end nodes and basic cloud services demonstration applications. |